Hellrider Paladin
- Hit points · HP
- 92
- Armour class · AC
- 19
- Level
- 10
- Strength
- 18+4
- Dexterity
- 12+1
- Constitution
- 16+3
- Intelligence
- 10+0
- Wisdom
- 10+0
- Charisma
- 16+3
Attacks and skills 7
Concussive Smash
Possibly
Daze your target. They can't take reactions and lose the Dexterity bonus to their
Armour Class.
Armour Class.
Action
Lay on Hands: Greater Healing
Imbue your hands with divine power to heal a target.
1.5m
ActionLay on Hands Charge(s) 2
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Misty Step
Level 2 spell
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus ActionLevel 2 spell slot
Backbreaker
Possibly knock your enemy
Prone.
Action
Thunderous Smite
Level 1 spell
Pushes your target 3m away and possibly knocks it
Prone.
Action
Possible damage types
Thunder
Vow of Enmity
Gain
Advantage on
Attack Rolls against an enemy.
Advantage on
Attack Rolls against an enemy.
3m
Bonus ActionChannel Oath Charge
Traits 8
Superior Plate
You take 1 less Piercing damage.
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Divine Health
The divine magic flowing within you prevents disease from affecting you.
Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Hellish Resistance
You have resistance to Fire damage, taking only half damage from it.
Darkness Rules
No game description available.
Divine Smite
No game description available.
Initial conditions and difficulty effects 2
Aura of Protection
The paladin and any nearby allies have a +[1] bonus on
Saving Throws.
Saving Throws.Aura of Courage
The paladin and any nearby allies can't be
Frightened.
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.