Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedHuman · Act 3

Dream Guardian

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Hit points · HP
80
Armour class · AC
18
Level
12
Difficulty
Strength
13+1
Dexterity
16+3
Constitution
12+1
Intelligence
19+4
Wisdom
15+2
Charisma
20+5

Attacks and skills 8

Rush Attack
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
9m
Action
Possible damage typesPiercing
Psionic Suggestion: Drop
Level 1 spell
Command a creature to drop its weapon.
18m Wisdom saving throw
Action
Psionic Suggestion: Flee
Level 1 spell
Command a creature to flee from you on its turn and do nothing else.
18m Wisdom saving throw
Action
Psionic Suggestion: Grovel
Level 1 spell
Command a creature to fall Prone immediately.
18m Wisdom saving throw
Action
Psionic Suggestion: Halt
Level 1 spell
Command a creature to fall Prone immediately.
18m Wisdom saving throw
Action
Psionic Suggestion: Hush
Level 1 spell
Silence a creature with a psionic command.
18m Wisdom saving throw
Action
Fleeting Dream
Level 2 spell
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Magic Resistance

Has Advantage on Saving Throws against spells and other magical effects.

Charm

Channel the dark allure of the tadpole to Charm an enemy that attacks you, preventing them from attacking you until their next turn.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 0

2 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.