Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardHigh Elf · Act 3

Watchman Gyordi

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Hit points · HP
84
Armour class · AC
18
Level
10
Difficulty
Strength
18+4
Dexterity
14+2
Constitution
15+2
Intelligence
11+0
Wisdom
10+0
Charisma
12+1

Attacks and skills 4

Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Pommel Strike
Make a non-lethal attack against an enemy and possibly Daze them.
Bonus Action
Possible damage typesBludgeoning
Lacerate
Slash at your target's vital points to make it Bleed.
Action
Cleave
Swing your weapon in a large arc to attack up to 3 enemies at once.
Action

Traits 6

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Extra Attack

Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.

Great Weapon Fighting

When you roll a 1 or 2 on a damage die for an attack with a two-handed melee weapon, that die is rerolled once.

Great Weapon Master: Bonus Attack

When you land a Critical Hit or kill a target with a melee weapon attack, you can make another melee weapon attack as a bonus action that turn.

Great Weapon Master: All In

When attacking with a melee weapon you are Proficient with and are wielding in both hands, Attack Rolls take a -5 penalty, but their damage increases by 10.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

1 conditional effects are not included in the base values.