Malvo Rockfellow
- Hit points · HP
- 8
- Armour class · AC
- 10
- Level
- 1
- Strength
- 10+0
- Dexterity
- 10+0
- Constitution
- 10+0
- Intelligence
- 10+0
- Wisdom
- 10+0
- Charisma
- 10+0
Attacks and skills 0
No confirmed entries
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Dwarven Resilience
You have
Advantage on
Saving Throws against Poison, and you have Resistance against Poison damage.
Advantage on
Saving Throws against Poison, and you have Resistance against Poison damage.Darkness Rules
No game description available.
Initial conditions and difficulty effects 1
Wyvern Poison
Targets must succeed a Constitution
Saving Throw or take 1d8 Poison damage. On a successful save, creature suffers half the normal damage.
Saving Throw or take 1d8 Poison damage. On a successful save, creature suffers half the normal damage.Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.