Ansur
- Hit points · HP
- 400
- Armour class · AC
- 19
- Level
- 17
- Strength
- 25+7
- Dexterity
- 10+0
- Constitution
- 23+6
- Intelligence
- 16+3
- Wisdom
- 15+2
- Charisma
- 19+4
Attacks and skills 8
Lightning Breath
Breathe bolts of lightning that strike and possibly
Shock your foes.
60m
Dexterity saving throw
Action
Possible damage types
Lightning
Stormheart Nova
Blast the entire arena with an explosion of lightning, possibly
Shocking your foes.
1m
Dexterity saving throw
Action
Possible damage types
Lightning
Frightful Presence
Exude terror, instilling
Fear in your foes.
Wisdom saving throw
Action
Fly
Beat your draconic wings and take flight.
30m
Bonus Action
Gather Power
Take flight, land, and begin to gather power.
5m
Action
Gather Power
Take flight, land, and begin to gather power.
30m
Action
Multiattack
Ravage your foes with claws and rotted draconic fangs.
4m
Action
Possible damage types
Slashing
Slam
Slam the ground, possibly knocking nearby targets
Prone.
4m
Action
Possible damage types
Bludgeoning
Traits 6
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Great Wyrm's Scales
All incoming damage is reduced by 2.
Immutable Form
Spells that alter someone's form have no effect on the affected entity, and it has a +5 bonus to
Saving Throws against spells that would remove it from this plane.
Saving Throws against spells that would remove it from this plane.Magic Resistance
Has
Advantage on
Saving Throws against spells and other magical effects.
Advantage on
Saving Throws against spells and other magical effects.Turn Resistance
Affected entity has
Advantage on
Saving Throws against any effect that turns undead.
Advantage on
Saving Throws against any effect that turns undead.Darkness Rules
No game description available.
Initial conditions and difficulty effects 1
Difficulty: Balanced
No game description available.
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
2 conditional effects are not included in the base values.