Gordis
- Hit points · HP
- 66
- Armour class · AC
- 15
- Level
- 8
- Strength
- 14+2
- Dexterity
- 20+5
- Constitution
- 12+1
- Intelligence
- 6-2
- Wisdom
- 12+1
- Charisma
- 7-2
Attacks and skills 7
Fly
Fly to a target position.
18m
Movement Speed
Fly
Fly to a target position.
18m
Movement Speed
Terrifying Howl
Let out a blood-curdling howl that
Frightens all beasts and humanoids that hear it.
Wisdom saving throw
Bonus Action
Bite
Bite a target.
0.75m
Action
Possible damage types
Piercing
Bite
Bite a target.
0.75m
Action
Possible damage types
Necrotic
Bite
Bite a target.
0.75m
Action
Possible damage types
Necrotic
Loyal Furry Friend
Mourn the Houndmaster's death and join him in the afterlife.
1.5m
Action
Traits 7
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Ethereal
Affected entity is incorporeal and can't be
Shoved,
Thrown, or used as an
Improvised Weapon.
Incorporeal Movement
Opportunity Attacks against you have
Disadvantage.
Disadvantage.Man's Best Friend
This hunting dog's
Armour Class and damage increase by an amount equal to the
Proficiency Bonus of its houndmaster.
Armour Class and damage increase by an amount equal to the
Proficiency Bonus of its houndmaster.Pack Tactics
Creature has
Advantage on
Attack Rolls against a target if one of its allies is within 3m of the target and isn't Incapacitated.
Advantage on
Attack Rolls against a target if one of its allies is within 3m of the target and isn't Incapacitated.Darkness Rules
No game description available.
3 internal effects have no display name.
Initial conditions and difficulty effects 0
2 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.