Wren
- Hit points · HP
- 36
- Armour class · AC
- 13
- Level
- 5
- Strength
- 15+2
- Dexterity
- 14+2
- Constitution
- 12+1
- Intelligence
- 12+1
- Wisdom
- 10+0
- Charisma
- 12+1
Attacks and skills 4
Wild Shape: Bear
Assume the shape of a polar bear that can
Goad enemies into attacking it. The polar bear has a starting health of 30 that increases every two druid levels.
Bonus ActionWild Shape Charge
Concussive Smash
Possibly
Daze your target. They can't take reactions and lose the Dexterity bonus to their
Armour Class.
Armour Class.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Throw
Throw a character or item from the world or your inventory.
Action
Possible damage types
Bludgeoning
Acid
Cold
Fire
Lightning
Thunder
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Brave
You have
Advantage on
Saving Throws against being Frightened.
Advantage on
Saving Throws against being Frightened.Halfling Luck
When you roll a 1 on an
Attack Roll,
Ability Check, or
Saving Throw, you can reroll the die and must use the new roll.
Attack Roll,
Ability Check, or
Saving Throw, you can reroll the die and must use the new roll.Darkness Rules
No game description available.
Initial conditions and difficulty effects 1
Wild Shape: Rat
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.