Kaldani
- Hit points · HP
- 22
- Armour class · AC
- 18
- Level
- —
- Strength
- 12+1
- Dexterity
- 15+2
- Constitution
- 12+1
- Intelligence
- 10+0
- Wisdom
- 14+2
- Charisma
- 12+1
Attacks and skills 8
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Mobile Shot
After using Dash or Disengage this turn, you can make a ranged attack as a bonus action.
Bonus Action
Piercing Shot
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Cure Wounds
Level 1 spell
Heal a creature you can touch.
1.5m
ActionLevel 1 spell slot
Hunter's Mark
Level 1 spell
Mark a creature as your quarry to deal an additional 1d6 damage whenever you hit it with a weapon attack.
18m
Bonus ActionLevel 1 spell slot
concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Flourish
Possibly throw your enemy
Off Balance.
Bonus Action
Possible damage types
Bludgeoning
Piercing Strike
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Hellish Resistance
You have resistance to Fire damage, taking only half damage from it.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.
The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.