Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedHigh Elf · Act 1

Aelar

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Hit points · HP
22
Armour class · AC
12
Level
3
Difficulty
Strength
10+0
Dexterity
12+1
Constitution
10+0
Intelligence
12+1
Wisdom
16+3
Charisma
14+2

Attacks and skills 9

Hamstring Shot
Shoot an enemy in the thigh and possibly reduce their movement speed by [1].
Action
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Blur
Level 2 spell
Attackers have Disadvantage on Attack Rolls against you.
ActionLevel 2 spell slot concentration
Wild Shape: Bear
Assume the shape of a polar bear that can Goad enemies into attacking it. The polar bear has a starting health of 30 that increases every two druid levels.
ActionWild Shape Charge
Cure Wounds
Level 1 spell
Heal a creature you can touch.
1.5m
ActionLevel 1 spell slot
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Resistance
cantrip
Make a target more resistant to spell effects and conditions: it receives a +[1] bonus to Saving Throws.
1.5m
Action concentration
Silence
Level 2 spell
Create a sound-proof sphere. All within are Silenced and Immune to Thunder damage.
18m
ActionLevel 2 spell slot concentration
Topple
Swipe at a creature to knock it Prone.
Action
Possible damage typesBludgeoning

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Fey Ancestry

You have Advantage on Saving Throws against being Charmed, and magic can't put you to sleep.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.