Nettie
- Hit points · HP
- 24
- Armour class · AC
- 11
- Level
- 3
- Strength
- 10+0
- Dexterity
- 12+1
- Constitution
- 13+1
- Intelligence
- 12+1
- Wisdom
- 15+2
- Charisma
- 11+0
Attacks and skills 9
Poison Spray
cantrip
Project a puff of noxious gas.
3m
Constitution saving throw
Action
Possible damage types
Poison
Wild Shape: Boar
Assume the shape of a giant badger that can
Burrow into the ground. The badger has a starting health of 13 that increases every two druid levels.
ActionWild Shape Charge
Barkskin
Level 2 spell
Protect a creature from attacks: increase its
Armour Class up to 16.
Armour Class up to 16.
1.5m
ActionLevel 2 spell slot
concentration
Healing Word
Level 1 spell
Heal a creature you can see.
18m
Bonus ActionLevel 1 spell slot
Flaming Sphere
Level 2 spell
Summon a flaming sphere that damages nearby enemies and objects. You can move the sphere. It emits a bright light.
18m
ActionLevel 2 spell slot
concentration
Heat Metal
Level 2 spell
Cause a metal weapon or armour to glow red-hot and force the wearer to let go or receive
Disadvantage on
Attack Rolls and
Ability Checks.
Disadvantage on
Attack Rolls and
Ability Checks.
18m
Constitution saving throw
ActionLevel 2 spell slot
concentration
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Topple
Swipe at a creature to knock it
Prone.
Action
Possible damage types
Bludgeoning
Thunderwave
Level 1 spell
Release a wave of thunderous force that pushes away all creatures and objects.
Constitution saving throw
ActionLevel 1 spell slot
Possible damage types
Thunder
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Dwarven Resilience
You have
Advantage on
Saving Throws against Poison, and you have Resistance against Poison damage.
Advantage on
Saving Throws against Poison, and you have Resistance against Poison damage.Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.