Varsh Ko'kuu
- Hit points · HP
- 64
- Armour class · AC
- 13
- Level
- 5
- Strength
- 14+2
- Dexterity
- 17+3
- Constitution
- 16+3
- Intelligence
- 16+3
- Wisdom
- 15+2
- Charisma
- 10+0
Attacks and skills 10
Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Piercing Shot
Deal regular damage and possibly inflict
Gaping Wounds, which cause extra damage on attacks.
Action
Ray of Frost
cantrip
Reduces the target's
movement speed by 3m.
movement speed by 3m.
18m
Action
Possible damage types
Cold
Brace (Ranged)
Spend 6m of your
movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
Movement Speed 6
Astral Step
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus Action
Counterspell
Level 3 spell
Try to stop a spell being cast.
18m
ReactionLevel 3 spell slot
Misty Step
Level 2 spell
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus ActionLevel 2 spell slot
Shatter
Level 2 spell
Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have
Disadvantage on their
Saving Throw.
Disadvantage on their
Saving Throw.
18m
Constitution saving throw
ActionLevel 2 spell slot
Possible damage types
Thunder
Shocking Grasp
cantrip
The target cannot use reactions. This spell has
Advantage on creatures with metal armour.
Advantage on creatures with metal armour.
1.5m
Action
Possible damage types
Lightning
Thunderwave
Level 1 spell
Release a wave of thunderous force that pushes away all creatures and objects.
Constitution saving throw
ActionLevel 1 spell slot
Possible damage types
Thunder
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Caretaker's Care
Githyanki War Magic
After the githyanki casts a spell or
cantrip, they can make a weapon attack using a bonus action.
cantrip, they can make a weapon attack using a bonus action.Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.