Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardGithyanki · Act 1

Sa'varsh Kethk

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Hit points · HP
73
Armour class · AC
17
Level
—
Difficulty
Strength
12+1
Dexterity
17+3
Constitution
14+2
Intelligence
10+0
Wisdom
12+1
Charisma
12+1

Attacks and skills 8

Ranged Attack
Make a ranged attack with your equipped weapon.
Action
Trip Attack (Ranged)
A powerful shot that possibly knocks the target Prone.
Action
Piercing Shot
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.
Action
Brace (Ranged)
Spend 6m of your movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
Movement Speed 6
Astral Step
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus Action
Mental Instruction
Give one of your students telepathic instructions to psionically empower them.
18m
Bonus Action
Mental Instruction
Give your students telepathic instructions to psionically empower them.
18m
Bonus Action
Misty Step
cantrip
Surrounded by silver mist, you teleport to an unoccupied space you can see.
18m
Bonus Action

Traits 5

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Crossbow Expert: Point-Blank

When you make crossbow attacks within melee range, the Attack Rolls do not have Disadvantage.

Crossbow Expert: Wounding

Your Piercing Shot inflicts Gaping Wounds for twice as long.

Extra Attack

Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.

Darkness Rules

No game description available.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.

The area-adjusted level is unconfirmed; level-dependent features and proficiency are incomplete.