Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardHigh Elf · Act 1

Quelenna

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Hit points · HP
13
Armour class · AC
10
Level
1
Difficulty
Strength
9-1
Dexterity
11+0
Constitution
10+0
Intelligence
14+2
Wisdom
12+1
Charisma
10+0

Attacks and skills 4

Fire Bolt
cantrip
Hurl a mote of fire.
18m
Action
Possible damage typesFire
Ice Knife
Level 1 spell
Throw a shard of ice that deals 1d10 Piercing damage. It explodes and deals 2d6 Cold damage to anyone nearby. It leaves an ice surface.
18m
ActionLevel 1 spell slot
Possible damage typesPiercingCold
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Topple
Swipe at a creature to knock it Prone.
Action
Possible damage typesBludgeoning

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkvision

You can see in the dark up to 12m.

Fey Ancestry

You have Advantage on Saving Throws against being Charmed, and magic can't put you to sleep.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 0

2 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.