Quelenna
- Hit points · HP
- 13
- Armour class · AC
- 10
- Level
- 1
- Strength
- 9-1
- Dexterity
- 11+0
- Constitution
- 10+0
- Intelligence
- 14+2
- Wisdom
- 12+1
- Charisma
- 10+0
Attacks and skills 4
Fire Bolt
cantrip
Hurl a mote of fire.
18m
Action
Possible damage types
Fire
Ice Knife
Level 1 spell
Throw a shard of ice that deals 1d10 Piercing damage. It explodes and deals 2d6 Cold damage to anyone nearby. It leaves an ice surface.
18m
ActionLevel 1 spell slot
Possible damage types
Piercing
Cold
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Topple
Swipe at a creature to knock it
Prone.
Action
Possible damage types
Bludgeoning
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Fey Ancestry
You have
Advantage on
Saving Throws against being Charmed, and magic can't put you to sleep.
Advantage on
Saving Throws against being Charmed, and magic can't put you to sleep.Darkness Rules
No game description available.
Initial conditions and difficulty effects 0
2 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.