Stimk
- Hit points · HP
- 27
- Armour class · AC
- 14
- Level
- 3
- Strength
- 15+2
- Dexterity
- 14+2
- Constitution
- 13+1
- Intelligence
- 8-1
- Wisdom
- 11+0
- Charisma
- 9-1
Attacks and skills 5
Throw Javelin
Throw a Javelin at your foe.
18m
Action
Possible damage types
Piercing
Throw Stone
Throw a sharp stone at a foe.
9m
Action
Possible damage types
Bludgeoning
Concussive Smash
Possibly
Daze your target. They can't take reactions and lose the Dexterity bonus to their
Armour Class.
Armour Class.
Action
Heartstopper
Possibly inflicts
Chest Trauma: target loses an action.
Action
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Traits 4
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Brute
Deals an extra 1d8 damage when attacking with a melee weapon.
Darkvision
You can see in the dark up to 12m.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.