Lesser Hellsboar
- Hit points · HP
- 8
- Armour class · AC
- 11
- Level
- 1
- Strength
- 12+1
- Dexterity
- 11+0
- Constitution
- 12+1
- Intelligence
- 6-2
- Wisdom
- 8-1
- Charisma
- 5-3
Attacks and skills 4
Jump
Jump up, down, and across. Your
Strength affects how far you can jump.
Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Rush
Charge forward and attack all enemies and objects in the way.
9m
Action
Possible damage types
Slashing
Tusk Attack
Gore a target.
0.75m
Action
Possible damage types
Slashing
Tusk Attack
Gore a target.
0.75m
Action
Possible damage types
Slashing
Traits 3
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Darkvision
You can see in the dark up to 12m.
Darkness Rules
No game description available.
Statistics and references
Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.