Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

StandardHellsboar · Act 1

Hellsboar

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Hit points · HP
19
Armour class · AC
11
Level
3
Difficulty
Strength
16+3
Dexterity
11+0
Constitution
15+2
Intelligence
6-2
Wisdom
8-1
Charisma
5-3

Attacks and skills 3

Jump
Jump up, down, and across. Your Strength affects how far you can jump.
4.5m
Bonus ActionMovement Speed 3
Rush
Charge forward and attack all enemies and objects in the way.
9m
Action
Possible damage typesSlashing
Tusk Attack
Gore a target.
0.75m
Action
Possible damage typesSlashing

Traits 4

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Blazing Hide

When the hellsboar is hit with a melee attack, the attacker starts Burning for 3 turns.

Darkvision

You can see in the dark up to 12m.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 0

1 internal effects have no display name.

Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.