Apostle of Myrkul
- Hit points · HP
- 245
- Armour class · AC
- 19
- Level
- 11
- Strength
- 23+6
- Dexterity
- 12+1
- Constitution
- 22+6
- Intelligence
- 15+2
- Wisdom
- 17+3
- Charisma
- 21+5
Attacks and skills 6
Call of the Damned
Speak the commands Myrkul whispers in your ear, and pull all nearby creatures towards you.
Strength saving throw
Action
Possible damage types
Necrotic
Cold Embrace
Lash out with bone-cold hands.
4m
Action
Possible damage types
Slashing
Cold
Consume the Faithful
Consume a necromite's soul to gain the ability to cast
Finger of Death.
4m
Gaze of the Dead
Cast your empty eyes towards a creature and
Frighten it.
30m
Constitution saving throw
Bonus Action
Possible damage types
Necrotic
Main Hand Attack
Make a melee attack with your equipped weapon.
Action
Reaper's Scythe
Swing your weapon in a large arc that knocks targets back 3m.
Action
Possible damage types
Slashing
Necrotic
Traits 16
Magical Plate
All incoming damage is reduced by 2.
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Consume the Faithful
The Apostle can use a
reaction to consume a sacrificial necromite and gain
Reaper's Reward.
reaction to consume a sacrificial necromite and gain Darkvision
You can see in the dark up to 12m.
Divine Health
The divine magic flowing within you prevents disease from affecting you.
Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Fey Ancestry
You have
Advantage on
Saving Throws against being Charmed, and magic can't put you to sleep.
Advantage on
Saving Throws against being Charmed, and magic can't put you to sleep.Defence
You gain a +1 bonus to
Armour Class while wearing armour.
Armour Class while wearing armour.Immutable Form
Spells that alter someone's form have no effect on the affected entity, and it has a +5 bonus to
Saving Throws against spells that would remove it from this plane.
Saving Throws against spells that would remove it from this plane.Improved Divine Smite
Your attacks are suffused with divine might.
Melee weapon attacks deal an additional 1d8 Radiant damage.
Melee weapon attacks deal an additional 1d8 Radiant damage.
Arcane Enchantment
You gain a +1 bonus to Spell Save DC and spell
attack rolls.
attack rolls.Shield Bash
When a foe hits you with a melee attack, you can use your reaction, to knock it
Prone unless they succeed a Dexterity
Saving Throw.
Saving Throw.Reaper's Rigidity
When activated, you can't be moved against your will by any spell or action, but have
Disadvantage on Dexterity
Saving Throws.
Disadvantage on Dexterity
Saving Throws.Turn Resistance
Affected entity has
Advantage on
Saving Throws against any effect that turns undead.
Advantage on
Saving Throws against any effect that turns undead.Darkness Rules
No game description available.
Divine Smite
No game description available.
3 internal effects have no display name.
Initial conditions and difficulty effects 3
Myrkul's Presence
The apostle exudes the god of death's unholy will and
Bone Chills all nearby creatures.
Reaper Made Manifest
No game description available.
Difficulty: Balanced
No game description available.
1 internal effects have no display name.
Statistics and references
Parentheses show changes from Balanced. Transformed values use difficulty-specific combat values from the references below; conditions during combat may change them.
2 conditional effects are not included in the base values.
Transformed HP, AC and ability scores use verified encounter data. Additional combat conditions and story state can change them.