Builder’s Gate

Updated 2026-09-27

한국어

Monster Codex

Rank unconfirmedAlioramus · Act 3

Chult Alioramus

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Hit points · HP
51
Armour class · AC
14
Level
10
Difficulty
Strength
19+4
Dexterity
13+1
Constitution
17+3
Intelligence
2-4
Wisdom
12+1
Charisma
5-3

Attacks and skills 2

Pounce
Leap at a target to bite it and possibly knock nearby enemies Prone.
6m Strength saving throw
Bonus ActionMovement Speed 3
Possible damage typesBludgeoning
Bite
Bite a target.
1.5m
Action
Possible damage typesPiercing

Traits 2

Opportunity Attack

Automatically attack an enemy moving out of your reach.

Darkness Rules

No game description available.

Initial conditions and difficulty effects 1

Sleeping

A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within 1.5m of the creature.

Removed by taking damage or when Helped.
Statistics and references

Parentheses show changes from Balanced. HP applies initial and difficulty effects to the game base value; combat scripts and conditional effects can change it.