Doom Hammer is an item of Uncommon rarity. Type: Maul · Martial Weapon. Damage: 2d6 Bludgeoning. Recorded sources: Found in the world (unconfirmed); Act 1 · Goblin Camp · Purchase. See acquisition details below for conditions. Weight 4.5, Value 65 gold. Passives: Edge of Terror. Granted abilities: Concussive Smash, Backbreaker.
Doom Hammer
Uncommon
Maul · Martial Weapon
2d6 Bludgeoning
Edge of Terror: Each strike fills the target with a chilling dread that prevents it from regaining hit points. Undead creatures also get Disadvantage on Attack Rolls.