Nature's Snare
Uncommon
Quarterstaff · Simple Weapon
1d6 Bludgeoning
Fly Trap: Chance to
Ensnare target if it is not a plant or a beast.
Thread-like vines wriggle along this wooden staff.
How to obtain
Act 1 Found in the world Wilderness
Updated 2026-09-27
한국어Nature's Snare is an item of Uncommon rarity. Type: Quarterstaff · Simple Weapon. Damage: 1d6 Bludgeoning. Recorded sources: Act 1 · Wilderness · Found in the world. See acquisition details below for conditions. Weight 1.8, Value 400 gold. Passives: Fly Trap. Granted abilities: Topple.
Uncommon
Quarterstaff · Simple Weapon
1d6 Bludgeoning
Fly Trap: Chance to
Ensnare target if it is not a plant or a beast.
Thread-like vines wriggle along this wooden staff.
Act 1 Found in the world Wilderness
Effect
Ensnared prevents movement and can penalize attacks and saving throws.
The ordinary condition gives Disadvantage on the target’s attack rolls and Dexterity saves, and Advantage to attacks against it.
Ensnaring Strike also causes ongoing damage, but not every Ensnared variant does. Removal differs too: a net can be destroyed by Slashing or Fire damage.
Equip in build2 available slots — opens the first slot